Digital Education and Learning: Computer Games and Language Learning

Editor/Author Peterson, Mark
Publication Year: 2013
Publisher: Macmillan Publishers Ltd

Single-User Purchase Price: $85.00
Unlimited-User Purchase Price: $127.50
ISBN: 978-1-137-00516-8
Category: Social Sciences - Education
Book Status: Available
Table of Contents

This book investigates this phenomenon and examines the relationship between technological innovation and development in the field of computer-assisted language learning.

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Table of Contents

  • List of Tables
  • Series Foreword: Language, Learning, and Games
  • Preface
  • Acknowledgments
  • Chapter 1 CALL and New Digital Technologies
  • Chapter 2 Computer Games: Definition, Theories, Elements, and Genres
  • Chapter 3 Computer Games and Learning
  • Chapter 4 Computer Games and Language Learning: Theoretical Rationales
  • Chapter 5 Early Research on the Use of Computer Games in CALL: An Overview
  • Chapter 6 Recent Studies on Computer Gaming in CALL: An Analysis of Findings
  • Chapter 7 The Use of a MMORPG in CALL: A Case Study
  • Chapter 8 Conclusions and Future Directions
  • Bibliography