Digital Education and Learning: Computer Games and Language Learning
Digital Education and Learning: Computer Games and Language Learning
Editor/Author
Peterson, Mark
Publication Year: 2013
Publisher: Macmillan Publishers Ltd
Single-User Purchase Price:
$85.00

Unlimited-User Purchase Price:
$127.50
ISBN: 978-1-137-00516-8
Category: Social Sciences - Education
Book Status: Available
Table of Contents
This book investigates this phenomenon and examines the relationship between technological innovation and development in the field of computer-assisted language learning.
Table of Contents
- List of Tables
- Series Foreword: Language, Learning, and Games
- Preface
- Acknowledgments
- Chapter 1 CALL and New Digital Technologies
- Chapter 2 Computer Games: Definition, Theories, Elements, and Genres
- Chapter 3 Computer Games and Learning
- Chapter 4 Computer Games and Language Learning: Theoretical Rationales
- Chapter 5 Early Research on the Use of Computer Games in CALL: An Overview
- Chapter 6 Recent Studies on Computer Gaming in CALL: An Analysis of Findings
- Chapter 7 The Use of a MMORPG in CALL: A Case Study
- Chapter 8 Conclusions and Future Directions
- Bibliography