The SAGE Handbook of Digital Technology Research
The SAGE Handbook of Digital Technology Research
Editors: Price, Sara, Jewitt, Carey and Brown, Barry
Publication Year: 2013
Publisher: Sage UK
Single-User Purchase Price:
$150.00

Unlimited-User Purchase Price:
$225.00
ISBN: 978-1-44-620047-6
Category: Technology & Engineering - Technology
Image Count:
76
Book Status: Available
Table of Contents
This timely, authoritative Handbook explores the issues of rapid technological development, social change, and the ubiquity of computing technologies which have become an integrated part of people's everyday lives.
Table of Contents
- Notes on the Editors and Contributors
- INTRODUCTION - Sara Price, Carey Jewitt and Barry Brown
- PART 1: AN INTRODUCTION TO THE FIELD OF CONTEMPORARY DIGITAL TECHNOLOGY RESEARCH
- 1. The Historical Context - Paul Ceruzzi
- 2. The Field of Digital Technology Research - Charles Crook
- PART 2: NEW DIGITAL TECHNOLOGIES: KEY CHARACTERISTICS AND CONSIDERATIONS
- 3. Context, Location and Mobility: A Human Story - Matt Jones
- 4. Online Information: Access, Search and Exchange - Gary Hsieh and Nicolas Friederici
- 5. Social Media, Human Connectivity and Psychological Well-being - Sonja Baumer
- 6. Engaging Practices: Doing Personalized Media - Heather A. Horst and Larissa Hjorth
- 7. Ethics, Phenomenology and Ontology - Anna Kouppanou and Paul Standish
- PART 3: RESEARCH PERSPECTIVES FOR DIGITAL TECHNOLOGIES: THEORY AND ANALYSIS
- 8. Critical Theory of Technology - Sara M. Grimes and Andrew Feenberg
- 9. Critical and Cultural Approaches to HCI - Jeffrey Bardzell
- 10. Theories of Embodiment in HCI - Paul Marshall and Eva Hornecker
- 11. Space and Place in Digital Technology Research: A Theoretical Overview - Luigina Ciolfi
- 12. Affect and Experiential Approaches - Kristina Höök
- 13. Ethnographic Approaches to Digital Research - Barry Brown
- 14. The Mediational Perspective on Digital Technology: Understanding the Interplay between Technology, Mind and Action - Victor Kaptelinin
- 15. Ethnomethodology and Conversation Analysis: Empirical Approaches to the Study of Digital Technology in Action - Robert J. Moore
- 16. Behavioral Trace Data for Analyzing Online Communities - Cliff Lampe
- 17. Multimodal Methods for Researching Digital Technologies - Carey Jewitt
- 18. Projection, Place, and Point-of-view in Research through Design - Steven Dow, Wendy Ju and Wendy Mackay
- 19. Design Research: Observing Critical Design - Laurel Swan and Kirsten Boehner
- PART 4: ENVIRONMENTS AND TOOLS FOR DIGITAL RESEARCH
- 20. Tangibles: Technologies and Interaction for Learning - Sara Price
- 21. Material Computing: Integrating Technology into the Material World - Leah Buechley
- 22. Haptic Interfaces - Eve Hoggan
- 23. Contrasting Lab-based and In-the-wild Studies for Evaluating Multi-user Technologies - Yvonne Rogers, Nicola Yuill and Paul Marshall
- 24. Ubiquitous Virtual Reality Environments - Yoosoo Oh and Woontack Woo
- 25. Location-based Environments and Technologies - Ty Hollett and Kevin M. Leander
- 26. Mobile Learning in the Majority World: A Critique of the GSMA's Position - Niall Winters
- 27. Online and Internet-based Technologies: Gaming - Catherine Beavis
- 28. Online and Internet-based Technologies: Social Networking - Kirsty Young
- 29. Learner Modelled Environments - Kaśka Porayska-Pomsta and Sara Bernardini
- 30. The Interplay Between Research and Industry: HCI and Grounded Innovation - Lars Erik Holmquist
- Afterword: Looking to the Future - Sara Price, Carey Jewitt and Barry Brown