Crowdsourcing: Concepts, Methodologies, Tools, and Applications

Editor/Author Information Resources Management Association
Publication Year: 2019
Publisher: IGI Global

Single-User Purchase Price: $2250.00
Unlimited-User Purchase Price: $3375.00
ISBN: 978-1-52-258362-2
Category: Social Sciences - Media & Communications
Image Count: 263
Book Status: Available
Table of Contents

Crowdsourcing: Concepts, Methodologies, Tools, and Applications is a collection of innovative research on the methods and applications of crowdsourcing in business operations and management, science, healthcare, education, and politics.

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Table of Contents

    • Editor-in-Chief
    • Associate Editors
    • Editorial Advisory Board
    • Preface
    • Section 1: Fundamental Concepts and Theories
    • Chapter 1: The Transformation of Collective Intelligence
    • Chapter 2: Principles in Crowdfunding Benefits and Validation Tools
    • Chapter 3: On the Configuration of Crowdsourcing Projects
    • Chapter 4: Massive Open Program Evaluation
    • Chapter 5: Digital Inclusion, Crowdfunding, and Crowdsourcing in Brazil
    • Chapter 6: Using Virtual Environments to Transform Collective Intelligence
    • Chapter 7: The Crowdfunding Market, Models, Platforms, and Projects
    • Chapter 8: Toward a Typology of Crowdfunding Motivations
    • Chapter 9: Towards Crowd-Driven Business Processes
    • Section 2: Development and Design Methodologies
    • Chapter 10: A Framework for Using Crowdsourcing in Government
    • Chapter 11: Disruption and Deception in Crowdsourcing
    • Chapter 12: Developing an Integration Framework for Crowdsourcing and Internet of Things With Applications for Disaster Response
    • Chapter 13: The Influence of Crowdsourcing Business Model into Artificial Intelligence
    • Chapter 14: Designing Effective Crowdsourcing Systems for the Healthcare Industry
    • Chapter 15: A Business Model Framework for Crowd-Driven IoT Ecosystems
    • Chapter 16: Concepts for the Design of a Manager-Centric Global Decision Support System for Organizations
    • Chapter 17: Crowdfunding as an Open Innovation for Co-Creation
    • Section 3: Tools and Technologies
    • Chapter 18: Crowdsourcing as a Tool for Improving Learning in Tertiary Institutions in Developing Countries
    • Chapter 19: Crowdsourcing the Disaster Management Cycle
    • Chapter 20: Improving Accessibility Through VGI and Crowdsourcing
    • Chapter 21: Crowdsourcing New Tools to Start Lean and Succeed in Entrepreneurship: Entrepreneurship in the Crowd Economy
    • Chapter 22: Conducting Survey Research Using MTurk
    • Chapter 23: The Lux Made in Case Study
    • Chapter 24: Intermediation and Innovation Contests on the Internet
    • Chapter 25: A Smart City Remembers Its Past
    • Chapter 26: Crowdsourcing Social Innovation
    • Chapter 27: PEER
    • Chapter 28: Engaging With the Participatory Geoweb
    • Chapter 29: Citizen-to-Citizen Resource Sharing in Emergency Response
    • Chapter 30: More Than Just Networking for Citizen Science
    • Chapter 31: Exploring the Role of Open Innovation Intermediaries
    • Chapter 32: Digital Collaboration in Educational and Research Institutions
    • Chapter 33: Digital Participatory Platforms for Co-Production in Urban Development
    • Chapter 34: Social Bootstrapping
    • Chapter 35: Collaborative Consumption as a Tool for Agricultural Expansion in Developing Countries
    • Chapter 36: Collaborative and Educational Crowdsourcing of Spaceflight Software Using SPHERES Zero Robotics
    • Chapter 37: Social Media Utilization for the Service Innovation
    • Chapter 38: A Primer for Conducting Survey Research Using MTurk
    • Chapter 39: The Infomediary Campaign in the Philippines as a Strategy to Alleviate Information Poverty
    • Chapter 40: Traffic Analysis Based on Short Texts From Social Media
    • Chapter 41: Free and Open Source Tools for Volunteer Geographic Information and Geo-Crowdsourcing
    • Section 4: Utilization and Applications
    • Chapter 42: Incorporating Global Medical Knowledge to Solve Healthcare Problems
    • Chapter 43: Quality and Acceptance of Crowdsourced Translation of Web Content
    • Chapter 44: Understanding Crowdsourcing of Agricultural Market Information in a Pilot Study
    • Chapter 45: The Permissibility of Crowd Funding Within South Asia
    • Chapter 46: Smart Activation of Citizens
    • Chapter 47: Use of Social Media in Citizen-Centric Electronic Government Services
    • Chapter 48: Electronic Collaboration in Organizations
    • Chapter 49: A Route Recommender System Based on Current and Historical Crowdsourcing
    • Chapter 50: Revisiting Software Engineering in the Social Era
    • Chapter 51: How Do the Crowdfunders Judge the Crowdfunded?
    • Chapter 52: Creating Shared Value and Increasing Project Success by Stakeholder Collaboration
    • Chapter 53: Creating an Educational Social Network Based on the Private Cloud Simulation and User Interaction in Solving Educational Problems
    • Chapter 54: Collective Intelligence in Online Education
    • Chapter 55: The Crowdfunding Communities and the Value of Identification for Sustainability of Co-Creation
    • Chapter 56: Open Source, Crowdsourcing, and Public Engagement
    • Chapter 57: Between Davos and Porto Alegre
    • Chapter 58: Quality Evaluation of Volunteered Geographic Information
    • Chapter 59: Empowering Crisis Response-Led Citizen Communities
    • Chapter 60: Managing Social Knowledge Management
    • Chapter 61: Crowdsourcing Dispute Resolution
    • Section 5: Organizational and Social Implications
    • Chapter 62: Investigating Factors Influencing the Quality of Crowdsourced Work Under Different Incentives
    • Chapter 63: “Do-It-Yourself Justice”
    • Chapter 64: Crowdsourcing in Local Public Administration
    • Chapter 65: The Crowdsourcing Scheme as an Innovative Management Tool in University Spin-Offs
    • Chapter 66: The Potential of Crowdsourcing in the Health Care Industry
    • Chapter 67: Emotional and Subjective Volunteered Geographical Information
    • Chapter 68: Networks for Cyberactivism and Their Implications for Policymaking in Brazil
    • Chapter 69: Enhancing Creativity in E-Planning
    • Chapter 70: Dynamics of Pledge Behavior of Crowdfunded Projects
    • Chapter 71: Value Creation in Business-to-Business Crowd Sourcing
    • Chapter 72: Crowdsourcing Investigations
    • Chapter 73: Philosophical Framing and Its Impact on Research
    • Chapter 74: Sharing Semantic Territorial Interpretation
    • Chapter 75: Crowdcasting
    • Section 6: Critical Issues and Challenges
    • Chapter 76: Beyond Micro-Tasks
    • Chapter 77: Can Crowdfunding Provide a Solution for the Financial Problems of SMEs in Turkey?
    • Chapter 78: Software Process Paradigms and Crowdsourced Software Development
    • Chapter 79: There Is an App for That Too
    • Chapter 80: Crowd Learning
    • Chapter 81: Shared Practices in Articulating and Sharing Rationale
    • Section 7: Emerging Trends
    • Chapter 82: Translation Learning Environments for the Future
    • Chapter 83: The Probabilistic Innovation Field of Scientific Enquiry